package dimension.starry.constants;

public class MonsterDamage {

    public static final int[] LEVEL_DAMAGE = new int[200];

    static {
        LEVEL_DAMAGE[1] = 25;
        LEVEL_DAMAGE[2] = 29;
        LEVEL_DAMAGE[3] = 34;
        LEVEL_DAMAGE[4] = 38;
        LEVEL_DAMAGE[5] = 43;
        LEVEL_DAMAGE[6] = 48;
        LEVEL_DAMAGE[7] = 53;
        LEVEL_DAMAGE[8] = 58;
        LEVEL_DAMAGE[9] = 63;
        LEVEL_DAMAGE[10] = 68;
        LEVEL_DAMAGE[11] = 75;
        LEVEL_DAMAGE[12] = 83;
        LEVEL_DAMAGE[13] = 90;
        LEVEL_DAMAGE[14] = 99;
        LEVEL_DAMAGE[15] = 108;
        LEVEL_DAMAGE[16] = 116;
        LEVEL_DAMAGE[17] = 129;
        LEVEL_DAMAGE[18] = 141;
        LEVEL_DAMAGE[19] = 155;
        LEVEL_DAMAGE[20] = 168;
        LEVEL_DAMAGE[21] = 179;
        LEVEL_DAMAGE[22] = 191;
        LEVEL_DAMAGE[23] = 204;
        LEVEL_DAMAGE[24] = 216;
        LEVEL_DAMAGE[25] = 229;
        LEVEL_DAMAGE[26] = 238;
        LEVEL_DAMAGE[27] = 246;
        LEVEL_DAMAGE[28] = 255;
        LEVEL_DAMAGE[29] = 264;
        LEVEL_DAMAGE[30] = 274;
        LEVEL_DAMAGE[31] = 284;
        LEVEL_DAMAGE[32] = 295;
        LEVEL_DAMAGE[33] = 306;
        LEVEL_DAMAGE[34] = 319;
        LEVEL_DAMAGE[35] = 329;
        LEVEL_DAMAGE[36] = 340;
        LEVEL_DAMAGE[37] = 355;
        LEVEL_DAMAGE[38] = 373;
        LEVEL_DAMAGE[39] = 390;
        LEVEL_DAMAGE[40] = 409;
        LEVEL_DAMAGE[41] = 428;
        LEVEL_DAMAGE[42] = 449;
        LEVEL_DAMAGE[43] = 468;
        LEVEL_DAMAGE[44] = 488;
        LEVEL_DAMAGE[45] = 509;
        LEVEL_DAMAGE[46] = 524;
        LEVEL_DAMAGE[47] = 548;
        LEVEL_DAMAGE[48] = 571;
        LEVEL_DAMAGE[49] = 596;
        LEVEL_DAMAGE[50] = 630;
        LEVEL_DAMAGE[51] = 653;
        LEVEL_DAMAGE[52] = 676;
        LEVEL_DAMAGE[53] = 700;
        LEVEL_DAMAGE[54] = 724;
        LEVEL_DAMAGE[55] = 746;
        LEVEL_DAMAGE[56] = 766;
        LEVEL_DAMAGE[57] = 794;
        LEVEL_DAMAGE[58] = 824;
        LEVEL_DAMAGE[59] = 854;
        LEVEL_DAMAGE[60] = 888;
        LEVEL_DAMAGE[61] = 915;
        LEVEL_DAMAGE[62] = 946;
        LEVEL_DAMAGE[63] = 978;
        LEVEL_DAMAGE[64] = 1015;
        LEVEL_DAMAGE[65] = 1048;
        LEVEL_DAMAGE[66] = 1071;
        LEVEL_DAMAGE[67] = 1123;
        LEVEL_DAMAGE[68] = 1158;
        LEVEL_DAMAGE[69] = 1190;
        LEVEL_DAMAGE[70] = 1224;
        LEVEL_DAMAGE[71] = 1258;
        LEVEL_DAMAGE[72] = 1294;
        LEVEL_DAMAGE[73] = 1321;
        LEVEL_DAMAGE[74] = 1359;
        LEVEL_DAMAGE[75] = 1396;
        LEVEL_DAMAGE[76] = 1424;
        LEVEL_DAMAGE[77] = 1460;
        LEVEL_DAMAGE[78] = 1496;
        LEVEL_DAMAGE[79] = 1531;
        LEVEL_DAMAGE[80] = 1575;
        LEVEL_DAMAGE[81] = 1609;
        LEVEL_DAMAGE[82] = 1641;
        LEVEL_DAMAGE[83] = 1665;
        LEVEL_DAMAGE[84] = 1689;
        LEVEL_DAMAGE[85] = 1714;
        LEVEL_DAMAGE[86] = 1741;
        LEVEL_DAMAGE[87] = 1779;
        LEVEL_DAMAGE[88] = 1819;
        LEVEL_DAMAGE[89] = 1859;
        LEVEL_DAMAGE[90] = 1904;
        LEVEL_DAMAGE[91] = 1953;
        LEVEL_DAMAGE[92] = 2005;
        LEVEL_DAMAGE[93] = 2060;
        LEVEL_DAMAGE[94] = 2130;
        LEVEL_DAMAGE[95] = 2183;
        LEVEL_DAMAGE[96] = 2200;
        LEVEL_DAMAGE[97] = 2220;
        LEVEL_DAMAGE[98] = 2384;
        LEVEL_DAMAGE[99] = 2405;
        LEVEL_DAMAGE[100] = 2463;
    }

    public static int getLevelDamage(int level) {
        return LEVEL_DAMAGE[level];
    }

}
